Missile Command
Released
Jul 01, 1980
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
GENRES
Shooter
Arcade
PLATFORMS
Avg Rating
76.7
2 votes
Follows
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followers
Hypes
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hype
Time to beat
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average
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to finish
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to master
Screenshots