The Global Dilemma: Guns or Butter

The Global Dilemma: Guns or Butter

Released Dec 31, 1990

Following Balance of Power, designer Chris Crawford stuck to the big-picture approach but shifted the focus from power politics to macroeconomics. In a grassroots simulation of industrial production and allocation, players balance a country’s military and social spending to survive in an environment of fictitious nations competing for land and resources. Key element in the turn-based The Global Dilemma is a basic tree of industries such as coal mines, lumber mills or gunpowder factories. The entire production chain culminates in only two results: an increase in either military strength or population. Guns or butter.

GENRES
Simulator Strategy
PLATFORMS
Avg Rating
— votes
Follows
followers
Hypes
hype
Time to beat
average
to finish
to master
Screenshots
Screenshot Screenshot Screenshot